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{{DISPLAYTITLE | {{DISPLAYTITLE:y5nw}} | ||
'''y5nw''' is a player on the server. | '''y5nw''' is a player on the server. | ||
== Personal bookmark == | |||
* <categorytree mode="pages" hideprefix="always">Category:Judgments by accusation</categorytree> | |||
* [[/sandbox]] | |||
== Notes == | == Notes == | ||
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For a one-shot event that fires with a probability of <math>p</math> checked at an interval of <math>T</math> (e.g. tree growth), the expected amount of time <math>t</math> it takes for the event to fire is <math>E(t) = \frac{T}{p}</math>. | For a one-shot event that fires with a probability of <math>p</math> checked at an interval of <math>T</math> (e.g. tree growth), the expected amount of time <math>t</math> it takes for the event to fire is <math>E(t) = \frac{T}{p}</math>. | ||
Note that, in some definition tables in Minetest (e.g. ABMs), the probability is specified using the reciprocal of | Note that, in some definition tables in Minetest (e.g. ABMs), the probability is specified using the reciprocal of <math>p</math>. | ||
Calculations: Let | Calculations: Let <math>q := 1-p</math> be the probability of the event ''not'' firing at the next check. | ||
<math> | <math> |
Latest revision as of 09:44, 18 September 2024
y5nw is a player on the server.
Personal bookmark
Notes
Note: This section is more or less written based on my own knowledge. Feel free to suggest corrections in my talk page.
Event chance calculation
For a one-shot event that fires with a probability of checked at an interval of (e.g. tree growth), the expected amount of time it takes for the event to fire is .
Note that, in some definition tables in Minetest (e.g. ABMs), the probability is specified using the reciprocal of .
Calculations: Let be the probability of the event not firing at the next check.